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> Seriously, some math is important to work with POV-Ray, at least the very
> basics and some trigonometry. And you don't even have to know all things,
> you just have to know where to look them up, that's why i suggested a
> book.
I agree here. It helps to be uble to understand 3d geometry to work through
POV. I think this is also why it is very important to get a good handle of
the POV SDL before trying any 3rd party modeller like Moray.
-tgq
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